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BM: Rules&Settings

Moderator:  RacerFXX

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BM: Rules&Settings

Postby  RacerFXX » Fri Jun 09, 2017 12:41 am

Badlands Masters


Badlands Masters is a small 16 players single elimination Tournament that will last for four weeks. This tournament will be played on the 1.4RC patch using "TheMadCADers" map "Badlands". Everyone is allowed to sign up. The tournament is planned for 16 players. If we get additional sign ups, a qualification stage will be added to give everyone the possibility to participate.

Infos about the map and downloadlink

Sign up:

[Show] Spoiler:
To sign up, the following information is required:

AoCZone profile:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):

Note: For the seeding, the actual RM 1v1 rating will be used. You need atleast 20 games on the Medieval siege RM 1v1 ladder to make it into the seeding.

Sign up thread


[Show] Spoiler:
Brackets can be found here:
Badlands Masters Brackets

[Show] Spoiler:
Sign ups: until Friday 09. June 2017 23.59 GMT
Qualification: until Sunday 18. June 2017 23.59 GMT
Round of 16: until Sunday 25. June 2017 23.59 GMT
Quarterfinals: until Sunday 02. July 23.59 GMT
Semifinals: until Sunday 09. July 23.59 GMT
Final: until Sunday 16. July 23.59 GMT

Match Settings:

[Show] Spoiler:
Qualification (Bo3):

Game 1: Hidden free choice of Civ
Game 2: Players choose between Celts, Mongols, Vikings, Persians (Hidden Civs)
Game 3: Team Random

Round of 16 (Bo3):

Game 1: Random Civs
Game 2: Switch Civ from G1
Game 3: Team Random

Quarterfinals (Bo5):

Game 1: Players choose between Chinese, Goths, Japanese, Teutons, Turks (Hidden Civs)
Game 2: Random Civs
Game 3: Switch Civ from G2
Game 4: Team Random
Game 5: Spanish war

Semifinal (Bo7):

Game 1: Team Random
Game 2: Random Civs
Game 3: Switch Civ from G2
Game 4: Players choose between Mayans, Huns, Aztecs, Mongols (Hidden Civs)
Game 5: Goths war
Game 6: Team Random
Game 7: Team Random

Final (Bo9):

Game 1: Players choose between Celts, Britons, Vikings, Persians (Hidden Civs)
Game 2: The player who is behind chooses both Civs (different Civs)
Game 3: Switch Civ from G2
Game 4: The other player chooses both Civs (Different Civs, no Civs from G2+3)
Game 5: Switch Civ from G4
Game 6: Player choose between Koreans, Byzantines, Saracens, Franks (Hidden Civs)
Game 7: Team Random
Game 8: Mongol war
Game 9: Team Random

Game Settings:

[Show] Spoiler:
The game settings must be the following.

Patch: 1.4RC
Rated: VCOM Ladder or match stats only
Password: up to the players
Hidden Civs: Yes
Anti-cheat: Yes
Spectator delay: min.: 1:30 min max.: 4:00 min
Late spectate: Yes

Game : Random Map
Map Style : Custom
Location : Badlands V1.0
Size : 2
Difficulty : Standard
Resources : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest

Team Together : [X] Yes
All techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Single Building Queue [SQ]

For a Bo3, every player has one restart
For a Bo5, every player has one restart
For a Bo7, every player has two restarts
For a Bo9, every player has two restarts

A restart must be requested no longer than 4 minutes of game time (remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilizations must be the same as in the previous attempt.

If resources are stuck or in any case not reachable for a player(at least 50% of the tiles has to be reachable, food must be moveable to the TC), the game can be restarted by admin re. (can be chosen by the affected Player) In this case the Admin restart has to be called in the first 8 minutes of the game

Any graphical changes that only affect the player's Age of Empires II: The Conquerors are allowed.

Cheating is not allowed under any circumstances. Players using any kind of cheat will be punished. Any sort of macro will count as cheating and the respective team with a player using macros will get instantly disqualified from this tournament.

All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.

Tournament rules:

[Show] Spoiler:
All players must respect the Tournament schedule and times for each round. There will be NO exceptions or delays granted to ANY player. No excuse will be accepted for failing to play in the specified time. If the admin staff determine that a player is trying to avoid scheduling and playing the tournament games, the player may be warned, receive an admin loss for the game or match or be disqualified from the Badlands Masters.

If both players cannot come to an agreement in scheduling their match, tournament staff will analyze the situation, schedule, and time zones, in order to add a viable Admin Time that suits both teams, to the best of our ability.

Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games in game are allowed.

All players have agreed to the No Smurfing rule. Each player must submit all relevant usernames for admins discussion. Smurfing and account sharing is not allowed. Any discovery of the mentioned will result in a disqualification.

Players are allowed to stream their own games only if their opponents agree. Players should be aware of the advantage one can get while interacting with his viewers.

All games are by default to be played in the Voobly Tournament Lobby using the VCOM Ladder or in the RM/DM Medieval Siege Lobby using "Match stats only". Most important, all games of a match must be publicly downloadable from Voobly.

Recs must be sent immediately after the match to (alternatively, the game links can be sent by PM to the admins).

Matches can be scheduled in the Badlands Masters Scheduling forum, but other ways are fine aswell. Most important, confirmed times have to be announced publicly in the scheduling forum (this is important for admins, spectators and streamers). If there is no agreement about the playing time by Thursday 23.59 GMT, the staff might start interfering in order to get the games scheduled and completed in time.

In case of disconnections, the game must be saved and restored. All of the .mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games. If restoring is not possible, the recorded game should be provided, along with any additional information to the admins. Subsequently, facts will be analyzed and a final decision made.

Once two players have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players fails to arrive in time, the waiting player must take a screenshot showing (so the current time is clearly visible) with the game room, and send the screenshot to an admin. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished.

If a game is not recorded, it must be replayed regardless of result and evidence of it.

By signing up for the tournament you agree to have all your games streamed and casted by streamers and co-casters through using the Spectator Mode on Voobly, brought by the Userpatch 1.4 RC version. The streams will always have a delay to avoid cheating. There is no assurance of your games being streamed, but the possibility is there at all times. Spectating is allowed for anyone as long as both players agree.

New rules can be added and current rules can be changed (including gaming rules). However, Admins MUST inform the Players about such changes.


First three players will receive on of the following shields added to their Voobly profile:

1. Image




Admin moderate all Badlands Masters forums and take admin decision if needed:

(switzerland) RacerFXX
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Posts: 599
Joined: Aug 03, 2012

Re: BM: Rules&Settings

Postby  RacerFXX » Fri Jun 09, 2017 12:43 am

The 16 highest rated players will make it into the tournament. If theres enought interest and we get atleast 32 Sign ups, the brackets will be splited into a bracket for the 16 higher sign ups and one for the 16 lower sign ups.

Changed to

The tournament is planned for 16 players. If we get additional sign ups, a qualification stage will be added to give everyone the possibility to participate.

A Qualification stage is added. Lower rated players can still sign up and participate.
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Re: BM: Rules&Settings

Postby  RacerFXX » Tue Jun 13, 2017 8:22 pm

Changes in Match Settings:


Game 4: Switched from Britons to Mongols (as one of four available Civs)


Game 1: Switched from Mongols to Britons (as one of four available Civs)
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