Problems registering at AoCZone?
You can try resending activation email. If that doesnt work you can send an email here. If you forgot your password click here.
 Main Menu

 ForumsSearch »

 AoE2HD Recorded Games

 AoC Recorded Games

 AoFE Recorded Games

 Current Tournaments

 Major Past Tournaments

 Auto downloadedFind »

 Users currently online
Members (69)
»  Arawn
»  Arma
»  Eryss
»  Halb_
»  Jupe
»  Khanz
»  Mitos
»  PaTiN
»  Rupee
»  Smotp
»  Toom
»  xeous
»  yrch
Guests (67)

 AoC Clans Add yours »

 Links

 Ads

What settings would YOU like to see in TTW finals?

Main page news

Moderator: News posters

Re: What settings would YOU like to see in TTW finals?

Postby  no1paladin » Sun May 20, 2012 3:45 pm

Team A picks all 8 different civs on both sides and divide them into two sides evenly.
Team B gets to pick side first.
 no1paladin
 
Posts: 33
Joined: Mar 10, 2010
 
 

Re: What settings would YOU like to see in TTW finals?

Postby  cardigans » Sun May 20, 2012 11:14 pm

  20 May 2012, 05:25 GMT » Barbarossa89 wrote:
  19 May 2012, 23:21 GMT » cardigans wrote:
How about a modification of captains mode in dota?
In this mode, basically there are some ban phases and pick phases and teams gets to decide sequentially. To clarify these phases here is a quick demonstration; first team 1 decides which of the n civs (where n is a number) from the 18 civ poll can't be picked, then team 2 does the same, then team picks some number of civs, then team two and it follows like this.
However there is issue of very limited number of over powered civs, hence number of decisions in most phases is possibly forced to be one.


This is very intriguing. Could you please give a more in-depth explanation? Do the teams get the same civilizations? Or will there be eight civilizations present?

The stars idea was one we considered, but figured it would be too difficult to adequately ascertain the value of each of the civilizations in a 4v4 matchup. I notice, for example, that Aztecs are ranked above Teutons, but in 4v4, imperial age battles are far more likely, and Teutons certainly have a stronger imperial age than Aztecs overall. Then again, an Aztec monk rush might overwhelm an opponent early, eliminating later play. But if the other team has a Teuton, the monk rush will be less effective, and the Aztecs overall will be.

If you could get a list together and tell WHY your list works, it would certainly be considered. It's a fascinating setting, but very hard to get right.


Actually there is many ways to implement this, but I am not exactly sure which one would be the most suitable.
Let me illustrate a way I have in my mind anyway;
To begin with, we need to determine first mover, which could be done randomly or be given with homemap title.
Suppose team 1 gets to be first mover.

Team 1 decides to ban mayans
Now its team 2's turn. they decide to ban chinese and japans. (Now observe that there are 15 civs left available)
Now its team 1's turn to make a pick. They decide to pick persians.
Team 2 decides to pick aztecs and spanish
Team 1 decides to pick vikings and mongols
Team 2 decides to pick franks and celts
Team 1 decides to pick turks

In this set up, we only have one ban phase, and a complete map of decisions is as follows:
a Ban, 2 Bans, a Pick, 2 Picks, 2 Picks, 2 Picks, a Pick

Here I assumed teams can't pick a civ if it is already picked. However, to make things more interesting, we could let them pick the civs for second time, and then we could add some more ban phases. Feel free to ask question about the parts that are not clear to you
 cardigans
 
Posts: 16
Joined: Aug 05, 2008
Age: 23
 1716 (54%)
 

Re: What settings would YOU like to see in TTW finals?

Postby  Fraunie » Mon May 21, 2012 3:05 pm

Maybe teams could ban another teams player for one game. For example: One team votes Daut out for match. Tyrant then picks other team player to sit out a match. It's kinda cheesy but could bring some variety in game outcomes.
  12 Jan 2012, 17:56 GMT» Fayt wrote:
IVE ACTUALLY JUST BLOWN MY LOAD.
 Fraunie
 
Posts: 136
Joined: Nov 09, 2010
Age: 18
 1710 (54%)
 

Re: What settings would YOU like to see in TTW finals?

Postby  timtim » Mon May 21, 2012 4:13 pm

That's just retarded. Most teams have a hard time to bring 4 players already
 timtim
 
Posts: 2882
Joined: Nov 17, 2010
 

Re: What settings would YOU like to see in TTW finals?

Postby  Barbarossa89 » Tue May 22, 2012 4:37 am

I don't speak Russian, but I am seeing the words Xerox and Sony, so I don't know what it has to do with AoC.

Back on topic, thank you for the more in-depth explanation. And we will not ban any players from any stage, unless they bring it on themselves by breaking rules.
 Barbarossa89
 
Posts: 633
Joined: Apr 15, 2010
 1737 (52%)
 
Advertisement from Google 
 

Re: What settings would YOU like to see in TTW finals?

Postby  omega » Tue May 22, 2012 4:40 am

  22 May 2012, 03:37 GMT » Barbarossa89 wrote:
I don't speak Russian, but I am seeing the words Xerox and Sony, so I don't know what it has to do with AoC.

Back on topic, thank you for the more in-depth explanation. And we will not ban any players from any stage, unless they bring it on themselves by breaking rules.


ur not a board moderator? Just del the post for not being in english. Even translated from google it is just complete gibberish.
Image
 omega
 
Posts: 1283
Joined: Oct 10, 2008
Age: 32
 1760 (51%)
 

Re: What settings would YOU like to see in TTW finals?

Postby  Barbarossa89 » Tue May 22, 2012 6:44 pm

I am only a moderator for LN tournament boards. This is technically an announcement board, so I have no power here.
 Barbarossa89
 
Posts: 633
Joined: Apr 15, 2010
 1737 (52%)
 

Re: What settings would YOU like to see in TTW finals?

Postby  TurboB1337 » Wed May 23, 2012 9:53 am

Franks, Huns, Mongols, Spanish - Paladins, Paladins/Cavalry Archers, Hussar/Mangudai, Paladins/Conquistador

4v4 Britons - Foot Archers
Image
Image
User avatar
 TurboB1337
 
Posts: 97
Joined: Oct 22, 2010
 1604 (50%)
 

Re: What settings would YOU like to see in TTW finals?

Postby  Kondrikthus » Wed May 23, 2012 10:52 am

I apologize if someone has already posted these ideas.

I personally would like to see players making the most of a civilization out of its element. For example, if everyone were to play as Vikings on an all-land map, or as Aztecs on an island map, I think that would be fun to spectate.

Another option is to let the opposing team choose the civilizations they wish to fight against. So Team A chooses Team B's civilizations, and vice versa. This is done in secret, so each team doesn't know who they will be until just before the match begins, and they don't know how their own match-up will fare against the opposition which they've assigned. The only restriction: each of any one team's civilizations must be distinct. If one person from Team A and another from Team B both happen to be assigned the Japanese civilization, that's fine, but Team A cannot assign the Japanese civilization to two different members of the opposing team. Does that make sense?
User avatar
 Kondrikthus
 
Posts: 113
Joined: May 17, 2012
 

Re: What settings would YOU like to see in TTW finals?

Postby  omega » Wed May 23, 2012 10:18 pm

Other team picks civ is a good idea, but its LN man ;facepalm
Image
 omega
 
Posts: 1283
Joined: Oct 10, 2008
Age: 32
 1760 (51%)
 
 
PreviousNext

Return to Home

Who is online

Users browsing this forum: No registered users and 3 guests

Legend: Global moderators, News posters, Tournament moderators