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[AoFE] Official Bug & Balance list

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Re: [AoFE] Official Bug & Balance list

Postby  Suhas++ » Thu Nov 14, 2013 4:37 pm

To the aofe devs
plss introduce a new unit to the civs which enables to train lancers up to a certain limit. and every hero of a civ can be trained at the wonder but the limit is only one... this update may be very beneficial and i hav been playing aoc for almost 6 yrs from now and i always wanted these units to be enabled for aofe....
thanks..
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Re: [AoFE] Official Bug & Balance list

Postby  teutonic_tanks » Fri Nov 15, 2013 2:17 pm

  14 Nov 2013, 15:37 GMT » Suhas++ wrote:
To the aofe devs
plss introduce a new unit to the civs which enables to train lancers up to a certain limit. and every hero of a civ can be trained at the wonder but the limit is only one... this update may be very beneficial and i hav been playing aoc for almost 6 yrs from now and i always wanted these units to be enabled for aofe....
thanks..


This sounds a bit like Warcraft
 teutonic_tanks
 
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Re: [AoFE] Official Bug & Balance list

Postby  Mahazona » Fri Nov 15, 2013 5:07 pm

^his idea is in many mods.
I hope the FE team fixes the graphic bugs ans some decay and death animations dont work properly and the history screens are messed up.the new eagle units are having the decay of the original unit and there is no death for the italian uu xbow
And another thing i noticed today was i did not get the italian mercenary when i was allied with the Italians,i was playing as the inca.had all techs enabled and the slinger replaced the hand cannoer
Last edited by  Mahazona on Sun Dec 22, 2013 5:44 pm, edited 1 time in total.
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 Mahazona
 
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Re: [AoFE] Official Bug & Balance list

Postby  Weaselinho » Mon Dec 02, 2013 10:15 pm

Just bought the game and I'm just really mad that the new AI's aren't there. I'm getting back in to playing and those guys are really getting me back in to shape! :/
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Re: [AoFE] Official Bug & Balance list

Postby  brnimutr » Fri Dec 25, 2015 10:56 pm

The Italians' -15% cost for gunpowder units does not apply to cannon galleons as it should. I'm not playing on Steam, so I don't know if this has been fixed on Steam.
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