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New Expansion (Site Added 19 Sep)

Take part in AoFE discussions, share strategies and gaming experience

Re: New Expansion (updated 15 Jun)

Postby  KnightMont » Tue Jul 03, 2012 7:53 pm

  01 Jul 2012, 13:40 GMT » TurboB1337 wrote:
I think Slinger unit is good, like in AoE1. If the Slinger has a bonus vs cavalrys, it will be good, because I think now the Aztecs, Mayans (and Incas) don't have a "fast" or a 5 range anti-cavalry unit, like the other civilizations which have Camels (and Knights).

Suggestion:

A video-audio recorder checkbox in the Options, which is when the game starts it will record the screen and sound of the game, like Fraps.

Balance: (just ideas)

Heavy Scorpions have +1 range (8 instead of 7)
Chemistry affects buildings too, like Town Center, Tower, Castle... So +1 attack for buildings too.

Maybe the Magyar Huszár is an upgraded version of Hussar (So in the stable: Hussar, next upgrade Magyar Huszár only for Magyars), like the Indian Camels: Heavy Camel -> Imperial Camel. But if this acepted, it will be a new Unique Unit for the Magyars, for example an another cavalry unit or a cavalry archer Unit...


Nice ideas i Think +1 and also the slinger to counter gunpowder units

  02 Jul 2012, 18:46 GMT » TurboB1337 wrote:
Why only for the Incas?
Why not for all civs?



I think if they were the slingers to all civilizations, would go to the dark ages. but I still think it would be better just to the American civilizations



And about the portuguese civi i think that is possible if are obtained the graphics of the Unique Unit. Because they can have the same architecture of the italians
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Re: New Expansion (updated 15 Jun)

Postby  Nola » Tue Jul 03, 2012 8:07 pm

What about Incas villagers being able to become slingers? 11
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Re: New Expansion (updated 15 Jun)

Postby  Usic » Tue Jul 03, 2012 8:19 pm

  03 Jul 2012, 19:07 GMT » Nola wrote:
What about Incas villagers being able to become slingers? 11


Sounds almost like the Spanish UT, except instead of becoming mini-champions, the Villagers gain only a smaller amount of HP, Armor and Damage, but gain like 5 or 6 range.
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Re: New Expansion (updated 15 Jun)

Postby  ultimodogma » Wed Jul 04, 2012 5:37 pm

I think that slinger could be in the Civs. Inca and Celts as said a friend, only ideas.

CELTA ARCHERY RANGE

Image

INCA ARCHERY RANGE

Image
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Re: New Expansion (updated 15 Jun)

Postby  ultimodogma » Wed Jul 04, 2012 6:31 pm

About of the Portugueses, I think That is another area of ​​new expansion or arrival to the perfection of the game, a game that could have a globe as map.

Something Like this:

Image

Could be a game where could enter all the civilizations of all time, so far.

Ideas. :D :D :D :D :D :D :D

But, like the previous expansion was 5 new civilizations.

Spanish
Huns
Koreans
Aztecs
Mayans

http://en.wikipedia.org/wiki/Age_of_Empires_II:_The_Conquerors

I think the new expansion is designed similarly to the previous expansion with 5 new civilizations.

Incas
Indians
Italians
Magyards
Slavs

Cysion seems not have plans for new civilizations
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Re: New Expansion (updated 15 Jun)

Postby  Guizeh » Wed Jul 04, 2012 6:40 pm

  7_Max wrote:
a globe as map.


This is already featured in the game as the "Real World" maps where they are similar to existing locations.
Although a map representing the full world map could be something interesting and fun....
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Re: New Expansion (updated 15 Jun)

Postby  [AoFE]_Chiron_ » Fri Jul 06, 2012 12:11 am

New Bug:

So I was playing TD with my buddies, I bought tons of attack, and I happen to click on a tower to see how much attack i have. Turns out, I had 5+2 attack. I knew this wasn't possible since i had 8+3 range, and these were old towers. (I was Huns) and I saw units slipping past. My newer towers had like 20k+ attack. I'm 99.99% sure that this is caused by the same "overload" bug that happens when you put too much hp on a unit in the editor(it dies). We ended up losing.

Screenshots:
http://tinypic.com/r/24mulvb/6
http://tinypic.com/r/ok3cix/6

EDIT::: I found out that it loops back to +2 attack when there is +35k attack, which is interesting because Im pretty sure that is the same ammount for the HP overload bug.
Last edited by  [AoFE]_Chiron_ on Fri Jul 06, 2012 11:09 pm, edited 2 times in total.
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Elusive [Hitler] finds out about AoE2HD: http://youtu.be/8HhOX7HY4M4
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Re: New Expansion (updated 15 Jun)

Postby  timtim » Fri Jul 06, 2012 12:24 am

your printscreen folder were aoc is instaled
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Re: New Expansion (updated 15 Jun)

Postby  [AoFE]_Chiron_ » Fri Jul 06, 2012 12:58 am

  05 Jul 2012, 23:24 GMT » timtim wrote:
your printscreen folder were aoc is instaled


I didnt find it
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Chiron's [AoFE] Map Pack Revision 3: http://www.mediafire.com/download.php?7lz3e7ellyxgd4c
Elusive [Hitler] finds out about AoE2HD: http://youtu.be/8HhOX7HY4M4
TheViper Harlem Shake: http://youtu.be/VncACj9P4CI
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Re: New Expansion (updated 15 Jun)

Postby  Guizeh » Fri Jul 06, 2012 1:12 am

Start using FRAPS
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